Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Thursday, 23 October 2008

Old is New

Posted on 07:42 by Unknown
Sitting on my hard drive, I've got several Cocoa projects I've written over the years. For most of these, the source code used to be available on the web, but I stopped maintaining the site that hosted them. I'm going to go through those and see which ones may still have practical applications or have code that could be useful for the iPhone and start checking them into Google Code. I periodically raid those projects for code for iPhone projects, so I'm pretty sure there are diamonds left in the mine, so to speak. Well, cubic zirconia, at least.

First up is a set of Cocoa classes for generating bar codes. The code supports almost all two-dimensional barcode symbologies, and is fairly well-tested and stable, having been used in a couple of commercial and in-house applications. I'm not sure if there'd be much value in it, but it shouldn't take much to get it running on the iPhone if anyone needs it. I wonder if you can scan the iPhone's screen with a barcode reader? There might be some cool applications if you can... Does anyone have a barcode scanner and iPhone handy who can test that??

Currently, the code uses categories on NSView and NSImage to do the drawing. It shouldn't take too much effort to make a UIView and UIImage category to do the same thing. The NSBezierPath calls will have to be changed to use CG calls, but I can't imagine it being more than an hour's work (famous last words).

I'll post when I get the Barcode Generator source code uploaded, hopefully will be later today.
Email ThisBlogThis!Share to XShare to Facebook
Posted in Cocoa, Cocoa Touch, Google Code, Sample Code | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Strong Encryption for Cocoa / Cocoa Touch
    Please do not use this code! Instead, check out Jim Dovey's Common Crypto code from AQToolkit . AES is a strong encryption standard tha...
  • Texture Coordinate Arrays or Things Nobody Tells You
    For some reason, a lot of OpenGL stuff just isn't well documented. Yes, I read the Red Book chapter on texturing. It didn't have a s...
  • Dynamically adding class objects
    Okay, folks, the first draft of the book is done, and I have some breathing room until the chapters start coming back from the tech reviewer...
  • Web Services Fun
    Before we work more with libxml, let's talk about web services. Web services are a good practical application of XML and, it would seem ...
  • An OpenGL Project Template for Xcode
    I'm not a fan of the OpenGL ES Application project template that ships with the iPhone SDK. It's a pain in the ass to go in and dele...
  • Handling Double Taps
    Alright, since the NDA is down, let's celebrate by posting some information, shall we? One question that I see posted a lot by new iPhon...
  • Twittering iPhone Developer List
    Tim Haines, the developer of the excellent BurnBall game, has started a list of iPhone developers who use Twitter. The last time I checked,...
  • More on OpenGL and Normals
    In an earlier post I talked about surface normals in OpenGL. In writing the Wavefront OBJ loading class, I've learned far more about no...
  • OpenGL ES From the Ground Up, Part 1 Addendum: Alphabet Soup
    One problem with blog postings is that they are self-edited. For my postings here, I have no external technical review and no copy editing d...
  • Writing
    I'm pretty swamped with writing work at the moment. The book project is going pretty well, and I'm fortunate to have a very experien...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ►  2009 (141)
    • ►  May (14)
    • ►  April (30)
    • ►  March (48)
    • ►  February (26)
    • ►  January (23)
  • ▼  2008 (163)
    • ►  December (46)
    • ►  November (25)
    • ▼  October (44)
      • Elvis has Left the Building
      • Updated SQLitePersistence
      • Some More Open Source
      • Speaking of Wil Shipley
      • 500%
      • Better Template
      • CGAffineTransform 1.1 - A little more
      • Demystifying CGAffineTransform
      • I'm Flattered, I Think...
      • WSDL2ObjC
      • Table View Multi-Row Edit Mode
      • Captain Obvious Strikes Again
      • It's Beta, but it Shows they are listening...
      • SOAP Web Services Redux
      • Crimson FX Open Sourced
      • Another Open Source Project
      • Scroll Views
      • Cocoa Barcodes
      • Old is New
      • You Shouldn't, but You Will...
      • Getting the contents of a UIView as a UIImage
      • Shuffling Arrays
      • Encodings Can Byte You
      • Idle Timer
      • Starting in Landscape Mode without Status Bar
      • SQLite Persistent Object Update
      • Device vs. Simulator
      • Another Couple of Tips by Captain Obvious
      • Simulator
      • iPhone "Optimized" PNGs
      • Random Thoughts: rand() vs. arc4random()
      • Twitter
      • Another ADC Article Online
      • Completely Off-Topic
      • A Couple More Math Snippets for 2D Graphics
      • Circles, Ellipses, and Regular Polygons in OpenGL ES
      • Radar URLs & Bug Reporting
      • A Little Color in your Life
      • I Really Like the Layout
      • Did you know you could take screenshots without Xc...
      • A Bit About the Responder Chain
      • Handling Double Taps
      • Ego Boost
      • Holy %@#$!
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ►  June (9)
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile