Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Friday, 3 October 2008

Did you know you could take screenshots without Xcode?

Posted on 10:22 by Unknown
I discovered this accidentally today. It may be documented somewhere, but I was not aware of it. You can take screenshots of your iPhone and store them in your iPhone's photo library, even if your phone is not hooked up to your Mac. I assume most people know that they can take screenshots using the Organizer in Xcode, but you can do it with just the iPhone and nothing else. I wish I would have known this when I was taking screenshots for the book.

Here's how you do it. Hold down the power button - the one that's on the top edge of the phone. While the power button is being held down, press and then quickly release the Home button (the round button with a rounded square on the front of the phone). You'll hear the click noise and see a flash, and when you go to the Photos application, you'll see your screenshot.
Email ThisBlogThis!Share to XShare to Facebook
Posted in iPHone, screenshot, Tip | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Strong Encryption for Cocoa / Cocoa Touch
    Please do not use this code! Instead, check out Jim Dovey's Common Crypto code from AQToolkit . AES is a strong encryption standard tha...
  • Texture Coordinate Arrays or Things Nobody Tells You
    For some reason, a lot of OpenGL stuff just isn't well documented. Yes, I read the Red Book chapter on texturing. It didn't have a s...
  • Dynamically adding class objects
    Okay, folks, the first draft of the book is done, and I have some breathing room until the chapters start coming back from the tech reviewer...
  • Web Services Fun
    Before we work more with libxml, let's talk about web services. Web services are a good practical application of XML and, it would seem ...
  • An OpenGL Project Template for Xcode
    I'm not a fan of the OpenGL ES Application project template that ships with the iPhone SDK. It's a pain in the ass to go in and dele...
  • Handling Double Taps
    Alright, since the NDA is down, let's celebrate by posting some information, shall we? One question that I see posted a lot by new iPhon...
  • Twittering iPhone Developer List
    Tim Haines, the developer of the excellent BurnBall game, has started a list of iPhone developers who use Twitter. The last time I checked,...
  • More on OpenGL and Normals
    In an earlier post I talked about surface normals in OpenGL. In writing the Wavefront OBJ loading class, I've learned far more about no...
  • OpenGL ES From the Ground Up, Part 1 Addendum: Alphabet Soup
    One problem with blog postings is that they are self-edited. For my postings here, I have no external technical review and no copy editing d...
  • Writing
    I'm pretty swamped with writing work at the moment. The book project is going pretty well, and I'm fortunate to have a very experien...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ►  2009 (141)
    • ►  May (14)
    • ►  April (30)
    • ►  March (48)
    • ►  February (26)
    • ►  January (23)
  • ▼  2008 (163)
    • ►  December (46)
    • ►  November (25)
    • ▼  October (44)
      • Elvis has Left the Building
      • Updated SQLitePersistence
      • Some More Open Source
      • Speaking of Wil Shipley
      • 500%
      • Better Template
      • CGAffineTransform 1.1 - A little more
      • Demystifying CGAffineTransform
      • I'm Flattered, I Think...
      • WSDL2ObjC
      • Table View Multi-Row Edit Mode
      • Captain Obvious Strikes Again
      • It's Beta, but it Shows they are listening...
      • SOAP Web Services Redux
      • Crimson FX Open Sourced
      • Another Open Source Project
      • Scroll Views
      • Cocoa Barcodes
      • Old is New
      • You Shouldn't, but You Will...
      • Getting the contents of a UIView as a UIImage
      • Shuffling Arrays
      • Encodings Can Byte You
      • Idle Timer
      • Starting in Landscape Mode without Status Bar
      • SQLite Persistent Object Update
      • Device vs. Simulator
      • Another Couple of Tips by Captain Obvious
      • Simulator
      • iPhone "Optimized" PNGs
      • Random Thoughts: rand() vs. arc4random()
      • Twitter
      • Another ADC Article Online
      • Completely Off-Topic
      • A Couple More Math Snippets for 2D Graphics
      • Circles, Ellipses, and Regular Polygons in OpenGL ES
      • Radar URLs & Bug Reporting
      • A Little Color in your Life
      • I Really Like the Layout
      • Did you know you could take screenshots without Xc...
      • A Bit About the Responder Chain
      • Handling Double Taps
      • Ego Boost
      • Holy %@#$!
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ►  June (9)
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile