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Thursday, 19 February 2009

Making OpenGL ES Screenshot

Posted on 11:43 by Unknown
The Bit-101 Blog has an entry that shows how to take a screenshot when using OpenGL ES. I tested this in my much-delayed particle-generator app, and it works as advertised.

In fact, here's a screenshot generated by this code, just to prove it works (and to show that the particle generator is not completely fictitious by this point):

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