Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 4 February 2009

KVO and the iPhone SDK

Posted on 14:52 by Unknown
One of the common misconceptions about the iPhone SDK is that it doesn't support Key-Value Observation, or KVO. I suspect that the reason for this misconception is that the most conspicuous uses of KVO in Cocoa—Core Data and Bindings—has not been brought to the iPhone.

Now, KVO is not used much in the iPhone SDK. I don't think we ever mentioned it in the book. But it is available. The NSKeyValueObservation informal protocol is part of the iPhone SDK. It's completely opt-in on the iPhone, however. When you create an application project in Xcode, none of your objects are observing any other. Well, there might be some KVO being used behind the scenes (in fact, I suspect there is), but most people won't encounter it.

But, any Objective-C object can register to receive notifications when a property of another object is changed. An object can even observe itself. Here is how you register to observe an object. In this example, theObject is being told to notify theObserver any time the property called name

[theObject addObserver:theObserver forKeyPath:@"name" options:0 context:nil];

Now, theObserver just has to implement this method to find out when theObject.name changes:

- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{

}

This is really quite a flexible bit of functionality. When registering as an observer, you can use the options: argument to tell the KVO system whether you want the old value, the new value, or the original value of the property being changed. You can even use keypaths, not just keys. So, if name weren't a string, but were actually another object with component string properties called firstName and lastName, we could pass in a key path of @"name.firstName" to indicate that we want to get notified when the firstName property of name changes.

This is some pretty cool stuff. I used this functionality recently in SQLitePersistentObjects to set the dirty flag on objects so that they only get saved when something has changed since it was loaded, or the last time it was saved. In the init method, I simply iterate through the properties of the object (including those declared in superclasses), and for any property that isn't read-only, I register it as an observer of itself. Then, when the object gets notified of any change, I mark the object as dirty, which lets me know to actually save the data when the save method is called.

In the future, I may implement a more sophisticated version that only updates the actual properties that are dirty rather than saving the whole object.
Email ThisBlogThis!Share to XShare to Facebook
Posted in iPhone SDK, Key Value Observing, KVO | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Making OpenGL ES Screenshot
    The Bit-101 Blog has an entry that shows how to take a screenshot when using OpenGL ES . I tested this in my much-delayed particle-generato...
  • Adding CLANG to Your Build Process
    Frasier Spiers has a nifty piece this morning on using Git pre-commit hooks to automatically run the CLANG Static Analyzer. I'm not a G...
  • CLANG Static Analyzer
    If you aren't using the LLVM/Clang Static Analyzer , you really should be. The Clang Project is an attempt to write a front end for the...
  • A Little Help
    I'm having a problem with OpenGL ES, and it's keeping me from finishing my particle engine post. I was hoping someone here could see...
  • WWDC Accommodations
    Staying downtown in San Francisco is very expensive in the summertime. Bu, if you're going to WWDC, you really want to stay downtown. Yo...
  • Xcode File Templates and a Mystery
    One of the things that confuses many newcomers to Xcode is how to set it up so that your company name gets automatically filled in when you ...
  • Brain Surgery?
    Craig Hockenberry has an interesting post on his blog today about the iPhone background processing issue. Craig speaks from personal experi...
  • Book's Almost Done
    I just finished Chapter 16. I'll give it another read-over in the morning then it will go off to my writing partner for his review, then...
  • iPhone Alley
    Looks like Dave and I are going to make an appearance on the iPhone Alley Podcast next week. We're recording on Sunday night, so I woul...
  • Shuffling Arrays
    Ever want to randomize an array of items? It's a task that, for some reason, I've had to do a lot in recent programs. So, I wrote a ...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ▼  2009 (141)
    • ►  May (14)
    • ►  April (30)
    • ►  March (48)
    • ▼  February (26)
      • 360 iDev Conference, T-Minus 18 hours
      • Mapping Directions from your App
      • Reusable Code in Google Code
      • Alert View with Prompt
      • Editable Select List
      • BWToolkit
      • Asynchronous Downloading of Images in a Table View
      • Rogue Amoeba is Hiring
      • Cross Development Hint
      • Making OpenGL ES Screenshot
      • Programmatically Drawing Gloss Gradients
      • All Generic Controllers to Date (Zip File)
      • Generic Selection List Controller
      • Computer Books & the Economy
      • What Are All the Cool Kids Doing These Days?
      • 360 iDev Conferences
      • Strong Encryption for Cocoa / Cocoa Touch
      • CLANG Static Analyzer
      • Long Text Generic Editing Controller
      • Same but Different
      • Accessorizer
      • Gameplay Videos
      • KVO and the iPhone SDK
      • Learn Cocoa
      • SQLitePersistentObjects Update
      • Longer Spinning & Blurring v2.0
    • ►  January (23)
  • ►  2008 (163)
    • ►  December (46)
    • ►  November (25)
    • ►  October (44)
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ►  June (9)
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile