Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 1 April 2009

Fundamental Misunderstandings

Posted on 09:54 by Unknown
I really hate bad journalism. Unfortunately, that seems to be the norm these days. Today, Fortune ran an article with the headline How Microsoft Put Apple on the Defensive on its Apple 2.0 blog.

The point of this article is that the Apple faithful are "on the defensive" because of the Lauren commercial. Now, I think it's fair to say I'm one of the "Apple faithful", as are most of my professional and many of my personal acquaintances. I, personally, haven't seen a shred of defensiveness. Moderate amusement and head-shaking? Yeah. More laughs at Microsoft's expense? Sure. A reinforced opinion that Microsoft's marketing team just doesn't "get it"? Well, of couse.

But defensive? Nope. Nobody feels threatened by this at all. It's a silly ad. If you were to do this with any other product, the inherent silliness would be blatantly obvious. Heck, to me, it's blatantly obvious here, but apparently Microsoft and Fortune don't see it.

If you were to, say, offer to buy somebody a free car as long as they could find one under $10,000, and then sent them off to the Lexus dealer, people would laugh in your face. Lexus doesn't try to compete in the sub-$10,000 market, so sending somebody there to look for a sub-$10,000 car is just assinine, and actually going there to test drive a car with a budget of $10,000 is flat-out idiotic.

The first words that jump to my mind when I saw this commercial were "horribly contrived", followed by "passive aggressive" ("annoying redhead" entered my head also, I must admit). If you want to accuse Mac users of being elitists, at least have the balls to come out and say it outright. This pejorative "I'm not cool enough" crap is the kind of thing you'd expect to see out of an unpopular third-grader who didn't get picked first for dodgeball.

Let's be frank: in an economy like this, there is a strong idea at the heart of this ad: if you have a small budget, you can get a decent computer for fairly little money if you don't mind buying technology that is already obsolete and don't mind putting up with Windows and the various,spyware, crapware adware, and other baggage that comes pre-installed on these machines. Acting like a pouty adolescent is hardly the best way to capitalize on that message, however. There are people with whom the underlying message would resonate, but (call me crazy) I really doubt you're going to entice those people by telling them they're not cool and can't afford the stuff that is cool. I know that was meant as a backhanded swipe at Apple, but it's not going to read that way to the iPod generation, many of whom actually do think Apple's products are pretty cool. I mean, other than Steve Balmer's kids, do you know many young people who don't either have or want an iPod?

So, if anyone's being defensive here, it's Microsoft. If you can't focus on what makes your product better and need to resort to childish name-calling of your opponent, then you don't have much confidence that your product is any good. Understandable when your product is Vista, but still, let's be honest about who's on the defensive.
Email ThisBlogThis!Share to XShare to Facebook
Posted in Idiots, Microsoft | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Making OpenGL ES Screenshot
    The Bit-101 Blog has an entry that shows how to take a screenshot when using OpenGL ES . I tested this in my much-delayed particle-generato...
  • Adding CLANG to Your Build Process
    Frasier Spiers has a nifty piece this morning on using Git pre-commit hooks to automatically run the CLANG Static Analyzer. I'm not a G...
  • CLANG Static Analyzer
    If you aren't using the LLVM/Clang Static Analyzer , you really should be. The Clang Project is an attempt to write a front end for the...
  • A Little Help
    I'm having a problem with OpenGL ES, and it's keeping me from finishing my particle engine post. I was hoping someone here could see...
  • WWDC Accommodations
    Staying downtown in San Francisco is very expensive in the summertime. Bu, if you're going to WWDC, you really want to stay downtown. Yo...
  • Xcode File Templates and a Mystery
    One of the things that confuses many newcomers to Xcode is how to set it up so that your company name gets automatically filled in when you ...
  • Brain Surgery?
    Craig Hockenberry has an interesting post on his blog today about the iPhone background processing issue. Craig speaks from personal experi...
  • Book's Almost Done
    I just finished Chapter 16. I'll give it another read-over in the morning then it will go off to my writing partner for his review, then...
  • iPhone Alley
    Looks like Dave and I are going to make an appearance on the iPhone Alley Podcast next week. We're recording on Sunday night, so I woul...
  • Shuffling Arrays
    Ever want to randomize an array of items? It's a task that, for some reason, I've had to do a lot in recent programs. So, I wrote a ...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ▼  2009 (141)
    • ►  May (14)
    • ▼  April (30)
      • WWDC Has Sold Out
      • Project Template Bugfix
      • OpenGL ES From the Ground Up, Part 3: Viewports in...
      • Learn Cocoa Update
      • Using Instruments to check iPhone Texture Memory U...
      • Something to Make Apple Fan-Boys Turn Rhodamine (P...
      • Another Fine Quarter
      • OpenGL ES From the Ground Up, Part 2: A Look at Si...
      • Out of Pocket
      • Another Apple Store Sighting
      • OpenGL ES From the Ground Up, Part 1: Basic Concepts
      • MarsEdit
      • Crypto Library
      • Wavin' in the Breeze
      • A Different Flag
      • Coming Soon -Another OpenGL Example Ported to iPhone
      • Clark Cox on VLAs
      • WWDC Session Lists are Out
      • Handling Big XML Files on iPhone
      • Creating UIImages from TGA Data
      • Another Microsoft Ad
      • Multi-Row Delete Project in Google Code
      • Apple Design Awards
      • Anti-Piracy Snippet
      • Adding CLANG to Your Build Process
      • Zip & Unzip Objective-C Code
      • Apple's Xcode Team is Hiring
      • Automated Commit and Build Number Incrementing
      • Fundamental Misunderstandings
      • Happy Birthday, Apple, Inc.
    • ►  March (48)
    • ►  February (26)
    • ►  January (23)
  • ►  2008 (163)
    • ►  December (46)
    • ►  November (25)
    • ►  October (44)
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ►  June (9)
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile