Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Saturday, 3 January 2009

Macworld 2009

Posted on 07:44 by Unknown
Okay, folks: it's now less than a day until I leave for Macworld. I hope to finish up the Particle Engine code and blog post on the flight out to California and hope to post it by Monday. I've got everything working except for mapping textures to the particles, which is what allows really cool effects.

If you're going to be at Macworld and see me, please say "hi!". I'm quite friendly and rarely bite. I'll be around the show floor or seated at the tables outside the show floor in Moscone South a good bulk of the day on most days - I have very little in the way of scheduled activities during the day this year, and will spend most of that time either writing, coding, or looking for people I want to meet or see again.

In the past, I've gotten to Moscone North pretty early on Tuesday in hopes of getting into the big room. The RDF works much better in the big room and its effects are more fun. I'll probably sleep in a little this year - I'm not sure being in the big room for a Philnote is worth losing sleep over, though I'll definitely go sit in the overflow room and see how he does. I don't envy him - Jobs is a tough act to follow and it's going to be tough to keep people from being at least a little disappointed.

On Monday night, I'm going to the informal meetup at Tommy's Mexican at 7:00 pm organized by Tequila connoisseur and programmer extraordinaire, B.Bum. On Tuesday night, I'm going to stop by the CocoaHeads meeting at the Apple Store to watch Mike Lee give his new and improved "Pimp My App" presentation. I've heard the original presentation was excellent, so it should be a real treat. If you go, get there early. The CocoaHeads at WWDC was literally standing room only. I was standing in the printer section myself. I'd like to actually be able to hear the presentation this time, so I'll be there early. I'm sure there will be other events in the evenings that I will attend, but that's all that's on my calender so far.

I will be using Twitter to let people know where I am all week, so if you're interested in saying "hi", you might want to follow me. I'll probably have a few copies of the iPhone book to give away. No promises, but I've got quite a few copies taking up space that I need for words written by other people.
Email ThisBlogThis!Share to XShare to Facebook
Posted in Macworld Expo | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Making OpenGL ES Screenshot
    The Bit-101 Blog has an entry that shows how to take a screenshot when using OpenGL ES . I tested this in my much-delayed particle-generato...
  • Adding CLANG to Your Build Process
    Frasier Spiers has a nifty piece this morning on using Git pre-commit hooks to automatically run the CLANG Static Analyzer. I'm not a G...
  • CLANG Static Analyzer
    If you aren't using the LLVM/Clang Static Analyzer , you really should be. The Clang Project is an attempt to write a front end for the...
  • A Little Help
    I'm having a problem with OpenGL ES, and it's keeping me from finishing my particle engine post. I was hoping someone here could see...
  • WWDC Accommodations
    Staying downtown in San Francisco is very expensive in the summertime. Bu, if you're going to WWDC, you really want to stay downtown. Yo...
  • Xcode File Templates and a Mystery
    One of the things that confuses many newcomers to Xcode is how to set it up so that your company name gets automatically filled in when you ...
  • Brain Surgery?
    Craig Hockenberry has an interesting post on his blog today about the iPhone background processing issue. Craig speaks from personal experi...
  • Book's Almost Done
    I just finished Chapter 16. I'll give it another read-over in the morning then it will go off to my writing partner for his review, then...
  • iPhone Alley
    Looks like Dave and I are going to make an appearance on the iPhone Alley Podcast next week. We're recording on Sunday night, so I woul...
  • Shuffling Arrays
    Ever want to randomize an array of items? It's a task that, for some reason, I've had to do a lot in recent programs. So, I wrote a ...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ▼  2009 (141)
    • ►  May (14)
    • ►  April (30)
    • ►  March (48)
    • ►  February (26)
    • ▼  January (23)
      • Longer Spinning & Blurring
      • Another SQLite Library
      • Twittering iPhone Developer List
      • A Better Generic Date Picker
      • Address Book UI Design Flaw
      • We got Slashdotted!
      • Table View Color
      • C++ and Performance
      • Unit Testing
      • HIG Nazis
      • Paired Arrays in Cocoa and Cocoa Touch
      • On the Benefits of an Economic Downturn
      • Another Particle Update
      • An iPhone Dev Conference
      • A Little Help
      • UUID Hint
      • Macworld 2009 Post Mortem
      • Accelerometer in the Simulator?
      • Particle Update
      • At the Airport
      • Macworld 2009
      • Another OpenGL Particle System Teaser
      • Happy New Year!
  • ►  2008 (163)
    • ►  December (46)
    • ►  November (25)
    • ►  October (44)
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ►  June (9)
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile