Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 5 November 2008

TouchFighter

Posted on 05:17 by Unknown
On both Apple's dev forums and on the iphonedevsdk.com forums there have been several threads lately about the source code to a project called TouchFighter II. TouchFighter II is a game demo that Apple gave out at WWDC and is also, from what I've been told, giving it out at their iPhone tech Talks. It contains a lot of invaluable, reüsable objects that you can drop into your project and use. Although a few of the classes, like Texture2D, are available in other Sample Source projects, much of it is not.

The first thing I'm going to say is: get yourself a copy of this. If you went to WWDC, then go to the attendee site, log in and grab it. If you didn't, and you have an interest in writing iPhone games, then go to one of the Tech Talks that Apple gives. Even if you have to drive a few hours and take a day off of work, go. it would take you more than a day to write the functionality you will get for free from TouchFighter's code.

I have been asked by several people if I could send them a copy of the source code. I wish I could oblige, but the source code was given to us at WWDC under a blanket NDA. That NDA is not the NDA that was recently lifted by Apple, by the way, and is still very much in effect. You MUST get this source code directly from Apple. Do not ask other developers to provide you with a copy, as that puts them in a difficult position. Nobody likes to say no. I don't like to say no. This source code is invaluable, especially if you want to write an iPhone game, and I would love to see more developers able to benefit from it. But legally, I have to say no. If I were to give out the source code, I would risk losing my membership in the iPhone Developer Program. Considering that the iPhone is the basis of most of my income right now, that's not a risk I'm willing to take. Those of you who have asked me for the source code, please understand my situation and why I can't oblige, as much as I wish I could.

If you didn't go to WWDC and can't get to a Tech Talk, then open an enhancement request or call ADC to let them know you want them to make the TouchFighter II source code available in the iPhone Dev Center. If there is another way to get the source code besides the two I have mentioned, those are the people who can tell you.
Email ThisBlogThis!Share to XShare to Facebook
Posted in iPhone SDK, NDA | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Strong Encryption for Cocoa / Cocoa Touch
    Please do not use this code! Instead, check out Jim Dovey's Common Crypto code from AQToolkit . AES is a strong encryption standard tha...
  • Texture Coordinate Arrays or Things Nobody Tells You
    For some reason, a lot of OpenGL stuff just isn't well documented. Yes, I read the Red Book chapter on texturing. It didn't have a s...
  • Dynamically adding class objects
    Okay, folks, the first draft of the book is done, and I have some breathing room until the chapters start coming back from the tech reviewer...
  • Web Services Fun
    Before we work more with libxml, let's talk about web services. Web services are a good practical application of XML and, it would seem ...
  • An OpenGL Project Template for Xcode
    I'm not a fan of the OpenGL ES Application project template that ships with the iPhone SDK. It's a pain in the ass to go in and dele...
  • Handling Double Taps
    Alright, since the NDA is down, let's celebrate by posting some information, shall we? One question that I see posted a lot by new iPhon...
  • Twittering iPhone Developer List
    Tim Haines, the developer of the excellent BurnBall game, has started a list of iPhone developers who use Twitter. The last time I checked,...
  • More on OpenGL and Normals
    In an earlier post I talked about surface normals in OpenGL. In writing the Wavefront OBJ loading class, I've learned far more about no...
  • OpenGL ES From the Ground Up, Part 1 Addendum: Alphabet Soup
    One problem with blog postings is that they are self-edited. For my postings here, I have no external technical review and no copy editing d...
  • Writing
    I'm pretty swamped with writing work at the moment. The book project is going pretty well, and I'm fortunate to have a very experien...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ►  2009 (141)
    • ►  May (14)
    • ►  April (30)
    • ►  March (48)
    • ►  February (26)
    • ►  January (23)
  • ▼  2008 (163)
    • ►  December (46)
    • ▼  November (25)
      • Shameless Post
      • Scratch That
      • A Novel Business Model
      • iPhone Alley
      • Adding Photos to iPhone Library
      • iPhone SDK & OS 2.2 is Out
      • Very Nice
      • "Officially" released
      • Daring Fireball on Google's use of Private APIs
      • Book is Shipping
      • Creating Transparent UIViews - a Rounded Rect View
      • A Note on Code Samples
      • Testing Code Signing
      • More Colors, More Compact
      • If you're in the Bay Area
      • Craig Hockenberry on Debugging again
      • Great Core Animation Project
      • Another Category on NSString
      • Captain Obvious Strikes Back
      • Test Code Formatting Post
      • TouchFighter
      • A Blog about Preventing iPhone App Piracy
      • Changing Application Name
      • Xcode File Templates and a Mystery
      • Interesting Blog
    • ►  October (44)
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ►  June (9)
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile