Ipphones

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 11 June 2008

Ah.... WWDC still

Posted on 16:58 by Unknown
This is making for a long week. I'm a little disappointed in many of the iPhone sessions. I guess, with the amount of hours I've logged messing with the iPhone SDK, there's been only a few nuggets of truly new information, and the questions I do need answered, I'm having a hard time getting anyone to answer. Very frustrating. I understand why the sessions are like this and don't blame them, but it's still frustrating.

In some ways, it doesn't "feel" like a Mac developer gathering this year with all the press, and the huge influx of people new to the platform. In the long run, this is all good for the platform, but there are growing pains to be suffered. But as long as Steve Jobs doesn't turn into this, I guess I can live with it...

I did get a chance to see a presentation by Dr. Michael "Wave" Johnson of Pixar today at lunchtime. It was one hell of an entertaining talk, but it was more than just entertaining - he was saying a lot of things that a lot of people in that room needed to hear (and a lot of people in the software industry in general need to hear). It's really too bad the session was under NDA, because I think everybody who codes or wants to code should see it. If you ever get a chance to see him speak, go out of your way to do so: You won't be disappointed.

They are doing some really cool in-house development at Pixar. I don't think I'd ever be tempted to become an employee of a big corporation again but there are a few places that I would have to give serious consideration to if they ever were to come calling (as unlikely as that is). That team at Pixar is definitely one such place. Though I probably would end up staying self-employed, I would be sorely tempted. It sure looks like a great place to work and Dr. Michael looks like a hell of a person to work for. 

I've complained a few times lately about being busy, but I haven't given much detail because I haven't been able to. Well, apparently, the wraps are off one of the projects that's been eating up my time. This is a big thing for me in a number of ways. First, it will be my first published book; everything I've had published so far has been much shorter in length. It's also great because I get to work with Dave Mark, who's a great writer and all around great guy, and I'm tremendously proud to be working on this project with him. We have a very aggressive deadline, so if you don't see many posts from me in the next two months, you'll know why.

The other big project I've got on my plate has to stay under wraps for a while longer, but I'll just say that it's of similar magnitude and importance to me. I wish I could say more, but I can't. I promise that I'll share as soon as I'm at liberty.
Email ThisBlogThis!Share to XShare to Facebook
Posted in Book project, iPHone, iPhone SDK, Mac Developers, Pixar, WWDC | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Strong Encryption for Cocoa / Cocoa Touch
    Please do not use this code! Instead, check out Jim Dovey's Common Crypto code from AQToolkit . AES is a strong encryption standard tha...
  • Texture Coordinate Arrays or Things Nobody Tells You
    For some reason, a lot of OpenGL stuff just isn't well documented. Yes, I read the Red Book chapter on texturing. It didn't have a s...
  • Dynamically adding class objects
    Okay, folks, the first draft of the book is done, and I have some breathing room until the chapters start coming back from the tech reviewer...
  • Web Services Fun
    Before we work more with libxml, let's talk about web services. Web services are a good practical application of XML and, it would seem ...
  • An OpenGL Project Template for Xcode
    I'm not a fan of the OpenGL ES Application project template that ships with the iPhone SDK. It's a pain in the ass to go in and dele...
  • Handling Double Taps
    Alright, since the NDA is down, let's celebrate by posting some information, shall we? One question that I see posted a lot by new iPhon...
  • Twittering iPhone Developer List
    Tim Haines, the developer of the excellent BurnBall game, has started a list of iPhone developers who use Twitter. The last time I checked,...
  • More on OpenGL and Normals
    In an earlier post I talked about surface normals in OpenGL. In writing the Wavefront OBJ loading class, I've learned far more about no...
  • OpenGL ES From the Ground Up, Part 1 Addendum: Alphabet Soup
    One problem with blog postings is that they are self-edited. For my postings here, I have no external technical review and no copy editing d...
  • Writing
    I'm pretty swamped with writing work at the moment. The book project is going pretty well, and I'm fortunate to have a very experien...

Categories

  • 3D Models
  • Ad Hoc Distribution
  • ADC
  • Address Book
  • Amazon
  • Anaglyphs
  • App Store
  • Apple
  • Apple DTS
  • Apple Store
  • Application Store
  • articles
  • Award
  • Background Processing
  • Barcodes
  • Beta
  • Blog
  • Blogger
  • Blogging
  • Blogs
  • Blogspot
  • Book project
  • Bug Reporting
  • Captain Obvious
  • Categories
  • Censorship
  • CFFoundation
  • CGAffineTransform
  • Clang Static Analyzer
  • Cocoa
  • Cocoa Touch
  • Code Reuse
  • Code Signing
  • Computer
  • conferences
  • Controller Classes
  • Core Animation
  • Daring Fireball
  • Database
  • Debugging
  • Defect
  • Delegates
  • Design Awards
  • Developer Certifications
  • Discussion Forums
  • Edit Mode
  • employment opportunities
  • Encryption
  • Enterprise
  • Errata
  • free code
  • Free software
  • Full Screen
  • Game Programming
  • Gestures
  • Getting Started
  • goof
  • Google Code
  • Google Maps
  • Gotcha
  • Help
  • HIG
  • HTTP PUT
  • Idiots
  • Idle Timer
  • Images
  • Instruments
  • Interface Builder
  • iPHone
  • iPhone Applications
  • iPhone Dev Center
  • iPhone Developers
  • iPhone OS 3.0
  • iPhone SDK
  • iPhone SDK PNG
  • iPhone Simulator
  • iPhoneSDK
  • iPod
  • Job Opportunities.
  • k
  • Key Value Observing
  • Keynote
  • KVO
  • Landscape Mode
  • Learn Cocoa
  • Learn Cocoa on the Mac
  • libxml
  • Licensing
  • Mac Developers
  • Mac OS X
  • Macworld Expo
  • Microsoft
  • NDA
  • NeHe
  • New Category
  • New Release
  • NSFileHandle
  • NSMutableArray
  • NSMutableURLRequest
  • NSXML
  • Object-Oriented Design
  • Objective-C
  • Open Source
  • OpenGL ES
  • Optimizations
  • Other blogs
  • Paired Arrays
  • Parsing
  • Particle Engine
  • Party
  • PeopleSoft
  • Performance
  • Persistence
  • Pink Screen of Death
  • Piracy
  • Pixar
  • Podcasts
  • Press Release WTF
  • Press Releases WTF
  • private APIs Google
  • Project Template
  • Properties
  • Random Numbers
  • Rant
  • Rejected
  • Resources
  • Responder Chain
  • REST
  • Reverse Engineering
  • Rumors
  • Runtime
  • Sample Code
  • Screencast
  • screenshot
  • Scroll Views
  • snippet
  • Snow Leopard.
  • SOAP
  • Sockets
  • Source
  • Splash Screen
  • SQLite
  • SQLitePersistentObjects
  • Steve Jobs
  • Steve-Note
  • Strings
  • Stupidity
  • Subversion
  • Table Views
  • Taps
  • Template
  • Tip
  • Tips
  • Tririga
  • tutorials
  • Twitter
  • UIAlertView
  • UIColor
  • UIImage
  • UIPickerView
  • UIScrollView
  • UITextField
  • UIView
  • UIWebView
  • Update
  • Utilities
  • UUID
  • Vacation
  • Version Control
  • Web Services
  • Writing
  • WTF
  • WWDC
  • Xcode
  • XML

Blog Archive

  • ►  2009 (141)
    • ►  May (14)
    • ►  April (30)
    • ►  March (48)
    • ►  February (26)
    • ►  January (23)
  • ▼  2008 (163)
    • ►  December (46)
    • ►  November (25)
    • ►  October (44)
    • ►  September (2)
    • ►  August (5)
    • ►  July (2)
    • ▼  June (9)
      • Scott Stevenson on "Thinking Like a Cocoa Programmer"
      • Ah.... WWDC still
      • More WWDC
      • More Stevenote
      • Steve-Note
      • Well, Duh...
      • HTTP PUT and NSMutableURLRequest
      • T-minus Three Days
      • Web Services Core
    • ►  May (2)
    • ►  April (11)
    • ►  March (17)
Powered by Blogger.

About Me

Unknown
View my complete profile