Ipphones
Friday, 6 March 2009
Bigger version of video:
Posted on 11:52
by Unknown
Here's a bigger version of the particle video:
Email This
BlogThis!
Share to X
Share to Facebook
Posted in
iPhone SDK
,
OpenGL ES
,
Particle Engine
|
No comments
Newer Post
Older Post
Home
0 comments:
Post a Comment
Subscribe to:
Post Comments (Atom)
Popular Posts
Making OpenGL ES Screenshot
The Bit-101 Blog has an entry that shows how to take a screenshot when using OpenGL ES . I tested this in my much-delayed particle-generato...
Adding CLANG to Your Build Process
Frasier Spiers has a nifty piece this morning on using Git pre-commit hooks to automatically run the CLANG Static Analyzer. I'm not a G...
CLANG Static Analyzer
If you aren't using the LLVM/Clang Static Analyzer , you really should be. The Clang Project is an attempt to write a front end for the...
A Little Help
I'm having a problem with OpenGL ES, and it's keeping me from finishing my particle engine post. I was hoping someone here could see...
WWDC Accommodations
Staying downtown in San Francisco is very expensive in the summertime. Bu, if you're going to WWDC, you really want to stay downtown. Yo...
Xcode File Templates and a Mystery
One of the things that confuses many newcomers to Xcode is how to set it up so that your company name gets automatically filled in when you ...
Brain Surgery?
Craig Hockenberry has an interesting post on his blog today about the iPhone background processing issue. Craig speaks from personal experi...
Book's Almost Done
I just finished Chapter 16. I'll give it another read-over in the morning then it will go off to my writing partner for his review, then...
iPhone Alley
Looks like Dave and I are going to make an appearance on the iPhone Alley Podcast next week. We're recording on Sunday night, so I woul...
Shuffling Arrays
Ever want to randomize an array of items? It's a task that, for some reason, I've had to do a lot in recent programs. So, I wrote a ...
Categories
3D Models
Ad Hoc Distribution
ADC
Address Book
Amazon
Anaglyphs
App Store
Apple
Apple DTS
Apple Store
Application Store
articles
Award
Background Processing
Barcodes
Beta
Blog
Blogger
Blogging
Blogs
Blogspot
Book project
Bug Reporting
Captain Obvious
Categories
Censorship
CFFoundation
CGAffineTransform
Clang Static Analyzer
Cocoa
Cocoa Touch
Code Reuse
Code Signing
Computer
conferences
Controller Classes
Core Animation
Daring Fireball
Database
Debugging
Defect
Delegates
Design Awards
Developer Certifications
Discussion Forums
Edit Mode
employment opportunities
Encryption
Enterprise
Errata
free code
Free software
Full Screen
Game Programming
Gestures
Getting Started
goof
Google Code
Google Maps
Gotcha
Help
HIG
HTTP PUT
Idiots
Idle Timer
Images
Instruments
Interface Builder
iPHone
iPhone Applications
iPhone Dev Center
iPhone Developers
iPhone OS 3.0
iPhone SDK
iPhone SDK PNG
iPhone Simulator
iPhoneSDK
iPod
Job Opportunities.
k
Key Value Observing
Keynote
KVO
Landscape Mode
Learn Cocoa
Learn Cocoa on the Mac
libxml
Licensing
Mac Developers
Mac OS X
Macworld Expo
Microsoft
NDA
NeHe
New Category
New Release
NSFileHandle
NSMutableArray
NSMutableURLRequest
NSXML
Object-Oriented Design
Objective-C
Open Source
OpenGL ES
Optimizations
Other blogs
Paired Arrays
Parsing
Particle Engine
Party
PeopleSoft
Performance
Persistence
Pink Screen of Death
Piracy
Pixar
Podcasts
Press Release WTF
Press Releases WTF
private APIs Google
Project Template
Properties
Random Numbers
Rant
Rejected
Resources
Responder Chain
REST
Reverse Engineering
Rumors
Runtime
Sample Code
Screencast
screenshot
Scroll Views
snippet
Snow Leopard.
SOAP
Sockets
Source
Splash Screen
SQLite
SQLitePersistentObjects
Steve Jobs
Steve-Note
Strings
Stupidity
Subversion
Table Views
Taps
Template
Tip
Tips
Tririga
tutorials
Twitter
UIAlertView
UIColor
UIImage
UIPickerView
UIScrollView
UITextField
UIView
UIWebView
Update
Utilities
UUID
Vacation
Version Control
Web Services
Writing
WTF
WWDC
Xcode
XML
Blog Archive
▼
2009
(141)
►
May
(14)
►
April
(30)
▼
March
(48)
Speed with a Catch
Apple Packaging
WWDC First Time Guide
WWDC Accommodations
Wavefront OBJ Loader Open Sourced to Google Code
Apple Store LA Book Sighting
Differences in Delegation
Icons for Multiple Developer Tool Installs
NSConference
Xcode Single Window Mode
The Greatest Week of the Year
WWDC Was Announced - June 8 - 12
One Year In
Limiting Text Field Input
Updated to the Kotaku / Refund Clause Issue
Kotaku and the Technicolor Contract Clause
Rumor Mill
Resuable Reusable Classes
Guess Where These Were Taken…
Magnifying Glass in a Text View inside a Table Vie...
Image Processing on the iPhone
A Freebie
Version Control is Your Friend
Something I CAN Tell You...
Wish I Could Say More
A Word of Caution about SDK 3.0
On the fate of SQLitePersistentObjects…
iPhone OS 3.0
Particle Generator Bugfixes
Debugging Part 2
Debugging
March 17th
New iPod Shuffles
Review Silliness
Tough Love from 37Signals
Brutal Honesty from Owen Goss
Five Fingers Bundle
Yes, Yes You Can.
Becoming Indie
Geeking Out (including my Trip to the Mothership)
Bigger version of video:
Video of the Particle Generator in Action
At Last, Particle Generator
UIImage and NSCoding
360ing
Publicity
Updated SQLPO Presentation
SQLitePersistentObjects Presentation
►
February
(26)
►
January
(23)
►
2008
(163)
►
December
(46)
►
November
(25)
►
October
(44)
►
September
(2)
►
August
(5)
►
July
(2)
►
June
(9)
►
May
(2)
►
April
(11)
►
March
(17)
Powered by
Blogger
.
About Me
Unknown
View my complete profile
0 comments:
Post a Comment